The Game Junction Podcast

From Stellar Blade to AI: The Changing Face of Video Game Development

Game Junction Season 1 Episode 135

The gaming landscape continues to transform before our eyes. Join us as we examine how established franchises are adapting to changing player expectations and technological advancements that are reshaping development.

The Stellar Blade director's candid admission about narrative shortcomings signals a promising future for the franchise. Having already mastered combat mechanics, art direction, and musical composition, the team aims to deliver a more compelling story in the sequel. With commercial success on both PlayStation and PC platforms, they'll likely have the expanded budget needed to realize this vision. We discuss what this means for action RPG fans and how proper foundations in initial releases can lead to exceptional follow-up titles.

Nintendo continues to march to its own drum with controversial decisions around Mario Kart World. Their latest update makes it harder for players to skip "intermission tracks" – effectively forcing their vision of how the game should be played. Meanwhile, they've explained why non-Mario characters haven't appeared in the game, suggesting possible future expansions. We debate whether these choices serve players or simply reinforce Nintendo's notorious stubbornness.

From the Meta Quest 3S Xbox Edition announcement to potential layoffs at Microsoft studios, we cover everything you need to know about the business side of gaming. Subscribe now to stay informed about the technology, trends, and transformations shaping the games you love!

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Mark Trobough:

hey everybody, how's it going? What's up everybody?

Brandon Hurles:

we got a week off from the, the podcast feels weird to be back.

Mark Trobough:

Huh yeah, right uh this was episode 135, yeah yeah, 135, uh.

Brandon Hurles:

And we got a good bit of news this week. We got some stuff with MetaQuest, xbox Mario Kart World update. People weren't happy about Got a new addition to the Nintendo Switch Online for GameCube.

Mark Trobough:

A lot of good stuff.

Brandon Hurles:

There's some good stuff, yeah, for sure.

Mark Trobough:

Maybe not a lot, but some good stuff for sure.

Brandon Hurles:

Good stuff? Yeah, Definitely. I guess we'll go ahead and just dive into it.

Mark Trobough:

Dive in head first.

Brandon Hurles:

I actually clicked off the notes.

Mark Trobough:

My bad, of course. Oh boy, he clicks around and brings it back up. You know what we had first? Oh yeah, it was some, uh, we had some stuff with stellar blade, uh.

Mark Trobough:

So the director came out and said, uh, the narrative was lacking and he essentially wants to make up for it in the sequel, which I of everything. When I played that game, that was like the one thing I mentioned before. It's like the story's lacking and you could tell how they made up for it with some of the world building elements. But it was like they could rectify and fix in a sequel game and and make some stuff not as big. Obviously I know they mentioned it before that one of the reasons was they said, well, cut scenes were were expensive, so they were trying to. That's like like the biggest area they could save money was not doing these cutscenes, which you don't always need. Cutscenes here or there. You could probably find ways to save money when doing them.

Mark Trobough:

So I don't mind the world-building stuff and you know what They've made bank on this game to where they definitely will have a bigger budget for the second title. So probably add more to the combat, refine that a little bit and then just add more to the story and I mean I don't, I don't see how you could screw up the sequel too badly. They definitely nailed. They nailed, like you know, the art, uh, the, the music and I would say even the gameplay, you know, just absolutely knocked out of the park. So if you just really fix the story issue or better, it'd be a, it'd be a great game yeah, narrative was obviously the the biggest issue with it.

Brandon Hurles:

I I still didn't think it was bad, but it just it was kind of lacking in a lot of areas yeah, that's where I would say it's like it's got good.

Mark Trobough:

You, you'd want a little bit more here there, but obviously they were setting up for a sequel at the end of the game for that potential, and then with a sequel obviously coming, cause this game did well both on PlayStation and now on PC, and there they're just. They're just raking in the money, right, I mean, that's you. You just need to rectify it, take a little bit more time, because outside of that, I thought it was a really, really good game.

Brandon Hurles:

Oh yeah, definitely Shout out to Star Stripes Nerd and Men to Men Games.

Mark Trobough:

Hey, what's up?

Brandon Hurles:

everybody. But yeah, I mean, I agree, I think they focused a little more on narrative. You know, this go-around could be another banger, you know.

Mark Trobough:

It's like the first entry, you could say. In a lot of games the first entry is not always the strongest, but you have to lay the groundworks. I'm not going to say it's a one for one, but you kind of look like another game that was heavy into the narrative, like the first Mass Effect game.

Mark Trobough:

And the first game is so different from the other two mainly because it had to, like, build the groundwork or a lot of it. Maybe it isn't natural, but it's like you. You know some of your companions they're just kind of lore dumping on you about certain cultures. Yeah, you know, you have to. You have to get that, that framework, there as well, and then this, the subsequent games, you can actually go heavy, heavier into the actual narrative storytelling because you've already built the, the base level, the groundwork of the world and stuff like that. Yeah, that's kind of how you could view this. Like, like it's. You could say it's lacking some areas, but it's got a base level foundation to work with. None just needs to continue to expand that and build upon it and it cause the.

Mark Trobough:

The. The gameplay was absolutely stunning. Obviously you want you want something a little bit more challenging, a better variety of gameplay with with this. I immediately blank on the gameplay style. It's not a roguelike, I don't want to think of that. Dark Souls, yeah, like a Souls-like, essentially gameplay. I don't know why I completely forgot about it.

Brandon Hurles:

It's the mustache man, I'm telling you. It's warping your brain.

Mark Trobough:

Whatever attempt it is. But I mean, yeah, that's good gameplay, need to can. Obviously you don't want the same style, you don't want to get boring, but you know new enemies and you add to it and you know more creativity with the boss fights and stuff like that, and you know I think it'll be the sequel.

Brandon Hurles:

Sequel could be even better let me ask you have you added any crazy mods to the game yet?

Mark Trobough:

I haven't had a chance to play it yet on pc. Okay, I will get around to it, just it. It might not be.

Brandon Hurles:

Yeah, might not be right away, especially I'm gonna get it, but I'm just gonna wait for sale, since I already I know it'll be better on pc, but, uh, I'll pick it up at some point for sure, yeah, and then I guess, uh, I guess we can just kind of show off what we got real quick, since there isn't much for me. It's just one thing. This came in yesterday it just came out yesterday too and that is the Thing Remastered Deluxe Edition. So this was originally a game that came out, I think, in 2011. So it's like a remastered edition of this game by Atari and Night Dive Studios, and I'm a big fan of the movie. I never played the game, um, when it came out back in the day, so I'm pretty excited to check it out, but I absolutely love this movie. I love the thing. I think it's one of the greatest like sci-fi horror movies of all time. So I was pretty excited to get that and it was at even as a deluxe edition. It was. It was 50 bucks, so it's not bad, yeah, uh.

Mark Trobough:

so I had a few stuff that picked up at gamestop. So the first two things I'm gonna send brandon's way, because one I already have and one I have no way to even play it. But one is um, super mario 2 on the nes, and then the 3ds of the uhcarina of Time 3D so I try not to cover up the mic which is cool stuff For sure. And then I don't know why.

Brandon Hurles:

There's a lot more retro stuff in your store than I've seen.

Mark Trobough:

They even get occasionally some neat stuff. I showed it to you beforehand. Obviously, you need to get batteries and stuff like that, but they had the Wiimote the Legend of Zelda, wiimote which that but they had the uh, wiimote the legendary, which was really cool I mean it, you know, 35 bucks for wiimote, that's a good argue.

Mark Trobough:

It's expensive, but for that one specific I thought it was pretty dope. Yeah, that's awesome and on top of it, I I bought two other games. One I already had, but just in my zelda collection to have it. Yeah, breath of wild for the wii u which I could technically play. I've got a wii u.

Brandon Hurles:

It's like I still need. I still need that for Wii U as well.

Mark Trobough:

And then it was the 25th anniversary edition of Skyward Sword that they had complete in box.

Brandon Hurles:

The orchestra soundtrack.

Mark Trobough:

It even came with the soundtrack and everything else you know what's crazy.

Brandon Hurles:

All you're missing is the big box to have the complete pack.

Mark Trobough:

I mean there's a little bit of damage on the front, but other than that the case itself is in good condition for a what a 10, 15 year old game at this point. Yeah, that's cool man. It's in pretty decent condition yeah I love it. Good stuff, oh yeah, for whatever reason, I always get good stuff at my game stop so that I'm about to not have access to anymore, so gotta find another store that's got some good retro stuff I don't even have access to a game stop anymore.

Brandon Hurles:

It's unfortunate. Not that they ever really got anything good in anyway, but I do stop in when I'm out of town different places and seem to never find anything but yeah, I guess I got lucky with mine, because they always have retro stuff for like ps2, ps3, the xbox stuff they always have.

Mark Trobough:

They had, they have some vita games, but they're it's just the game and yeah, they don't have any good games in there. And then they always have a bunch of ds and 3ds stuff and occasionally they'll have like a four or yes absolutely despise loose ds and vita and 3ds games just but it happens because they're so small especially vita, I think the most I despise because it's like they're so tiny that did the v?

Mark Trobough:

oh no, the video games had their own plastic, but the little case usually came in like a cardboard box, I think. Am I misremembering that, or some, some did no, it came in a. It came in a little plastic box no, they did, but sometimes the plastic box was within another cardboard box where it had the manual and stuff like that. So you can see how that's a little easier to throw out.

Brandon Hurles:

Yeah, sometimes yeah yeah, but I guess what do we got next here?

Mark Trobough:

Oh, some Final Fantasy tactics. So essentially they were coming out and talking about the updated script and you can take this how you are, because there are some people that will be, until proven otherwise, skeptical that they're. They're updating this for the modern audience and the whole issue that comes with that. But essentially they came out and said that while the original script works just, or I can, I can read the actual quote word for word uh, he said. Uh, I've grew, yeah, yeah, all right, I had to make sure I had the right one, I wasn't gonna misread the wrong thing. Uh, he said, I've grown older since I first wrote the script for this, for this game, and my perceptions have changed accordingly. Uh, there may well be some minor changes to how certain lines or phrase that reflect this. So he said that as well as essentially said well, the old text was was, it was written to be read, not to be spoken, and if they left it like that, with the voice, with the, with the voiceover?

Mark Trobough:

it would sound weird and unnatural to where it like it's one of those things like if you're reading it it sounds fine, but if it's spoken it doesn't always come off as natural, um, as well as with that. So hopefully it just just fixing it to make things more sound better when it's spoken and it's not like hold on changing, like interpretations and stuff like that, where some people obviously see this and with the track record of all you're going to change it, just completely ruin it because.

Brandon Hurles:

But this does have a little modern audience. This does have the original version of the game and the remastered version of the game.

Mark Trobough:

Yeah, so hopefully there's still the original there and if you want to play the original with the original script you know unchanged, then I think there'd be less issues.

Brandon Hurles:

It's good that they're giving the options to have both, because a lot of people opt to not do that, so that part's cool.

Mark Trobough:

Yeah, because one of the other things this not do that, so that part's cool. Yeah, because one of the other things this wasn't like a quote, but you know they- they did bring it up.

Mark Trobough:

It was asked to adhere to the modern sensibilities, which just means absolute bs, because you know, everyone hates neighbors, both the both the media, corporate media and the people making your games that you know. Just hate you but they want your money. Uh, matsuno essentially denied saying most of the changes were made to account for the addition of voice acting and stuff like that. So hopefully that's that's the only change was made and hopefully, yeah, but I mean people have been burned before. So to at this point, to wait and see wouldn't be surprised.

Mark Trobough:

Squaring X wouldn't be surprised. Squaring x is done. You know some weird things in the past, so yeah, would not be surprised. What's this? We got about a game freak trademark. I didn't see this. Yeah, so there was a trademark. Obviously this isn't related to the new pokemon. Uh, some of the stuff that had come out and I believe this is for the actual TCG, not the pocket one but the idea that there's rumors that the next major or one of the future coming Pokemon card sets will revolve around a Rayquaza Rayquaza, however you say his name that it'll revolve around that Pokemon specifically and essentially that's like the next big themed one.

Brandon Hurles:

Didn't we get a confirmation? Rayquaza, and Pokemon Emerald.

Mark Trobough:

I don't know if it changed from when this dropped, because this news had dropped four days ago, so I don't think anything had changed since then.

Brandon Hurles:

Yeah, because I'm pretty sure there was something that came out. That what's?

Mark Trobough:

But yeah, this is based off of white. This is based off of a trademark that they had filed. Uh, so I don't think. I don't know if we've gotten one for one full confirmation, but obviously they follow trade markets.

Brandon Hurles:

It opens some some eyes I don't know if this is what you're talking about or not. I'll pull it up on screen here real quick. I could be uh misunderstanding what you're talking about, but this is what I saw.

Mark Trobough:

I think it was named Storm Emerald.

Brandon Hurles:

Is this what you're talking about? The new expansion, mega Evolution?

Mark Trobough:

I think so, it's possible.

Brandon Hurles:

Yeah, so they actually officially announced. There's a trailer on YouTube for it and everything.

Mark Trobough:

Oh, so then this came out right after they wrote this and I I saw it then, yeah look at this mega lottie.

Brandon Hurles:

Sux, that is a badass car. A venusaur is a badass car too.

Mark Trobough:

That's pretty sick like how it gets leaked in the next day they actually announce it.

Brandon Hurles:

I mean how it goes a lot of times. Um, that's how it always goes.

Mark Trobough:

Yeah, that's Well, that's good. It's probably one of the more popular generations and legendaries, I would say.

Brandon Hurles:

Yeah, for sure, for sure. Were you able to pick up any of this stuff for Black Bolt or White Flare that's gone up on Pukul?

Mark Trobough:

I haven't even seen it. I haven't seen anything of it.

Brandon Hurles:

I got an EVT.

Mark Trobough:

Oh, no, no. No, black Bolt and White Flare will reportedly be arriving in July. Yeah, meanwhile, japan will be seeing 7.1.

Brandon Hurles:

You gotta buy them. They've been going up every Friday on Pokemon Center.

Mark Trobough:

I don't even go to that website.

Brandon Hurles:

But I'm giving them to lucas, so I'm not keeping.

Mark Trobough:

I mean, it because the impossibility if I can't walk into a store and just buy.

Brandon Hurles:

I love that gin, I love that gin, uh, but I'm just kind of sort of fed up with actual pokemon tcg at the moment. I'll just kind of like, hey, let's just do a trade.

Mark Trobough:

I'll just you can have those screw it whatever impossible, and they clearly don't care to to do anything, I mean I like it, I like them, but like I'm not scalping such a bad issue and they, they, just. It makes me not even want to support it at all.

Brandon Hurles:

I'm like I'm good enough to be honest with tcg pocket, like it's. It is what it is. Whatever I mean I'm, I shouldn't have to go wait in line at walmart and watch all the people in front of me steal all the the pokemon cards and leave me with I mean, they can do what.

Mark Trobough:

What gamestop has started doing, being like, uh, where they put limits on you know what you can buy, and stuff like that they could, but they don't.

Brandon Hurles:

They sure could, but they don't. As long as they sell them, they don't care that.

Mark Trobough:

That seems to be the general consensus for Target, walmart, any of the places I mean, let's just say, if you've seen those scalpers and stuff like that, you can just look at me like, yeah, you're a scummy person.

Brandon Hurles:

Listen to this. So you know about the EV Super Premium Collection, right? Yeah, you know about that big box that people were waiting in line for days for, yeah, let's just say, a local uh, local game store was selling it in there for 450, that's just the scummiest thing. Yes, rb is like uh, I think 120 or something I and I.

Mark Trobough:

I hope that game store sits on it forever and can't sell it I'm just gonna say you should never be paying for for for packs. You should never pay a penny over msrp, because I I, I have that rule for anything.

Brandon Hurles:

I mean, I don't care what it? Is like uh. I think it's just stupid. I mean, if you can't wait, or like uh like I get it.

Mark Trobough:

Maybe it's like a whatever if it's like a 10, 20 year old unopened pack, like that's one thing, but if it's brand new, like you're just a piece of shit.

Brandon Hurles:

Yeah, yeah, yeah yeah, I mean it's it's. I think it's ridiculous scalping for all that stuff. It's. It's in every hobby too. It's not just pokemon, it's in video games and I even see it in movies with the limited, like super limited blu-ray releases for like horror movies and stuff and they, they like print 100 of them and then you see somebody turn around selling it for 400 bucks, like just a crazy.

Mark Trobough:

That's just stupid on their part. We're gonna make 100. I'm like oh what? So you're gonna buy the 100 yourself and resell them okay?

Brandon Hurles:

it's dumb, but wouldn't surprise me stuff like companies do that, man, man, it's so stupid, so stupid. What do we?

Mark Trobough:

got. It's a little bit easy because you can at least you can still access the product. This is like you can't even access the base product of this. Like that's the right, I know.

Brandon Hurles:

Well like.

Mark Trobough:

I get that. It's like it's a limited edition. Yeah, but you can still get the game without the limited edition it. But with this it's like you don't even have that access to the special or limited because they're immediately bought out and scalped yeah, it's really stupid, it's all dumb, just really really dumb this isn't going to get me to come back and play the game, but if you are obviously a fan of Call of Duty, essentially Beavis and Butthead are coming to uh, what they say.

Brandon Hurles:

Season four, his new little characters yeah, I saw that I was like that's kind of I'm not gonna lie, it's kind of cool. Uh, am I gonna want to go in and it's war, it's just war zone, right. It's not in like uh called black ops 6, right oh, they say Season 4. I mean, I don't know, I could be wrong. I'm pretty out of the loop.

Mark Trobough:

They just said the Season 4, so oh. So the duo will seemingly be available as skins that can be used in both Black Ops 6 and Warzone multiplayer matches starting with the mid-season refresh.

Brandon Hurles:

What I don't like is that they're turning Call of Duty into Fortnite. I don't like is that they're turning call of duty into fortnite.

Mark Trobough:

I don't like that, because they're bringing in all these different characters and stuff that like is making it lose its identity, because I mean, I would, I'd argue, a loss of identity, you know, five, ten years ago, but yeah, but not like bringing in like characters from franchises.

Brandon Hurles:

I mean it just makes it.

Mark Trobough:

I mean it seems to be working for them. I mean, I lost interest in the series long before they even tried this, and this definitely just kind of proves that. Why would I come back?

Brandon Hurles:

yeah, I mean fair enough.

Mark Trobough:

I mean really like, if you really want to ask, I'd rather just play a Beavis and Butthead game alone, not not called out of Call of Duty skin there's one on the game boy if you want to play it, just saying. I. I meant like a good new one, not a bad old one. You know it's bad.

Brandon Hurles:

I had it as a kid.

Mark Trobough:

I think it was a pretty rough game. I've had games before that were bad, like the old South Park games were terrible.

Brandon Hurles:

Did you ever play South Park Rally On 64? I don't know if I played that one.

Mark Trobough:

I know I played one of them on the 64. Or Chef's Love Shack.

Brandon Hurles:

That was a really bad one. I did like the South Park, the one where you threw the snowballs. You could say it's bad, but I still think it's. I played it a few years ago again on the EverDrive. I still thought it was pretty fun. You like to throw the snowballs at the turkeys and stuff. Oh yeah, hey, what's up? Gigi, Appreciate it. A Star Stripes. Sir, How's it going?

Mark Trobough:

Yeah, but we finally got some information about why there were some non-Mario characters. There were no non-Mario characters, not, there were no non-mario characters in mario kart world, or at the very least, at launch, uh. So, uh, kosuke, uh yabuki, essentially came out and said it was an interview with the, uh with was it quest france or something like that, some some france article, uh, but it said that with uh so many characters from the mario franchise being playable in mario kart world, it felt uh incongruous and unnecessary to add anyone else. Uh, word for word. The actual quote was uh didn't seem necessary to us, given everything we could do we could already do with mario. Uh, and yeah, somebody asked him about from arms that he'd made.

Mark Trobough:

And he said absolutely not.

Mark Trobough:

So I guess, the idea was I guess they say like, at the very least as a standard. Right now it's like there's enough characters from just the mario universe. Why dip into these? And, to be fair, eight and eight deluxe were were the same way, but hopefully, as the game moves on and they continue to to add more content. This isn't like a forever thing where they're just going to. They only did it for Mario Kart 8 Deluxe and now they're not doing it at all, because I think it would be a good way you continue to expand more tracks that are obviously Mario related and stuff like that. But it can't hurt to dip into DLC with other characters and other IPs.

Brandon Hurles:

Am I wrong in remembering that they added Link way later on, wasn't it?

Mark Trobough:

I think it was a DLC.

Brandon Hurles:

Okay, I thought so yeah.

Mark Trobough:

I think most of these characters were DLC.

Brandon Hurles:

There's a good possibility that they could. They're going to support this game until the end of the Switch 2, so who knows what they're going? To come up with or end up doing and stuff like that.

Mark Trobough:

There's it would be nice to see if they already did it. But like I at launch, like yeah, sure it makes sense and maybe the first few updates, you want to really expand upon the the mario universe. But you know it can't hurt to start, you know, adding more dlc with other other regions in the mario kart yeah, it's like ideally. Like you think of mario kart. Yeah, it's mario, but like you know, all these nintendo ips it. You know this is like a racing game. You can, you can. It just gives you more ideas, more content to do to different tracks. Or maybe they add like a whole other new map for certain worlds and stuff like that.

Brandon Hurles:

It's yeah idea I mean I would love to see him expand the like the um the free roam world map adding, adding in Delfino Plaza, the island, stuff like that.

Mark Trobough:

Add more stuff. A way to see what challenges you have and haven't done sitting there with coins. Just add something in the order that we have and stuff like that. More stuff to do. It's fun to hop on for a little bit and ride around. After a while what you're doing can get repetitive and stuff like that. Yeah for sure, the actual obviously the actual core racing is is fun and I I've enjoyed what I played so far, but a little bit more with that and then just you know, add, continue to support it and add more content.

Brandon Hurles:

Yeah, definitely, definitely.

Mark Trobough:

I've seen. Yeah, cause I the I. The biggest obvious one is is what Sonic is doing and like that's exactly what Sonic racing is doing and they're bringing in yeah.

Brandon Hurles:

They're bringing in, you know, from Yakuza or like a dragon and uh, you know it's uh, that could get. I mean I don't care what anybody said I actually haven is unique for that type of kart racer. I love they're doing like the different dimensions and stuff that you go through racing kind of similar to Mario Kart world in a way.

Mark Trobough:

And Mario Kart already dabbled in it, so don't don't dabble in it and go away from it, something that people obviously are wanting and asking for, you know.

Brandon Hurles:

Yeah, and I guarantee that they support that, that Sonic racing game, for a while too. I know a lot of people are really excited about that and I'm excited to check it out too.

Mark Trobough:

Yeah, and it's especially with this Mario Kart game, with it being one of the best, more popular games or IPs they put out. If it comes even closer, even has half as much success as Mario Kart 8 Deluxe is, that's a lot of people you can't tell. You don't have the monetary, the money to invest and to continue to add with this game.

Brandon Hurles:

Yeah, for sure they're. They're going to support this for a while.

Mark Trobough:

I see an expansion pass coming out and uh, and this isn't one for one it's a little further down on the notes, but they came out and said that Mario Kart world has, uh, sold and I believe this is just japan alone but it has sold 1 million physical copies in japan of this game. That's not the digital physical. So 1 million. This game essentially in japan alone has what sold probably close to to 80 million dollars with just this game and physical and probably, you think, worldwide this game probably is is made well over 100 million dollars did we have, if you consider the dollar tie-in yeah, did we have in the notes about the update and the outrage on the update and stuff like that no, I haven't heard anything about the, about the

Brandon Hurles:

update. People are pissed about this update. Um, so they updated to version 1.1.2, which was released yesterday, and the patch notes from Nintendo State that has adjusted courses selected in random when selecting next course in a wireless versus race. While confusingly phrased, this change looks to be a deliberate move by Nintendo to nerf the game's random course selection option when playing in versus mode, something many fans have been using to opt out of intermission tracks whenever possible. And then it goes into what is an intermission track.

Mark Trobough:

Isn't that the whole point of the versus? Is it just the three-track loops for the courses? That's why you'd play the versus mode.

Brandon Hurles:

Pretty much.

Mark Trobough:

Yeah, they're kind of a nerdy, so there shouldn't even be intermediate tracks in the versus mode, it should just be the actual courses.

Brandon Hurles:

for that's, that's the understanding I was under, oh maybe it works differently in the online mode it says, fans have been using the random option to deliberately skip intermission tracks where possible, hoping instead to be transported to a far away course where they're plunked at the starting line. In these cases, players are then given the classic three lap marap Mario Kart course experience. Now, with this change, random also picks from the nearby courses the game suggests, meaning faraway courses are no longer guaranteed to appear and intermission tracks are now more likely. So basically, forcing you to do intermission tracks when people are trying to skip them and just play the game. Nintendo has basically stepped in and said no, you're supposed to play this way. Uh, supposed to play this way? They saw characters clamoring for a more traditional online mode and did the exact opposite of what they wanted. So I guess we'd have to play and check it out ourselves. But essentially they're saying uh, the way they want you to play is to play with the intermission tracks and not skip and just play like a standard mode.

Mark Trobough:

I mean to be fair, it's it's gonna I mean the game's gonna sell well, regardless it's. It's. Sometimes it's hard to tell.

Brandon Hurles:

I just don't understand how popular an outrage really is just because of there.

Mark Trobough:

There's a a sizable chunk of people that just don't interact online the same way. So it's hard to tell if this is actual an issue or this is just a vocal minority, because sometimes they bleed together and it's hard to tell outside of whether or not people are just willing to buy your game or not. But obviously people are willing to buy this game.

Brandon Hurles:

So yeah, yeah, yeah so.

Mark Trobough:

I guess I'm the only time I'll tell what this game. I still think regardless, because this is like the first of many, many updates to come. Only time will tell you know how well this game actually does in the future, but I still think it's going to sell. It'll sell really well, and then I expect this game to surpass, surpass 10 million. Even without the tie in bundle. If you were to take those sales numbers away wouldn't wouldn't imagine me by a lifetime. This game easily blows past 10 million. Oh, yeah, for sure, because what Mario Kart 8 Deluxe had like what 80 million or something like that 60 million, I think it was over 60 million copies or something like that worldwide in its life cycle.

Mark Trobough:

It was insanely high and just off that reputation alone. And then obviously that reputation alone and then, obviously, if they continue to add a lot more content, like what they did with the, with a deluxe that'll, that'll obviously keep the game fresh and alive, moving forward. That we were. We were talking about wanting, you know, more tracks and stuff like that.

Brandon Hurles:

So and then, uh, something else we didn't have in the notes that I just remembered um, the fast fusion update came out yesterday, which has three new tracks. They also added the new pure mode, which is like a I don't I don't know how to explain. It's like a mode that, uh, fidelity mode, slash frame rate mode, kind of put together like a performance or a quality type mode.

Mark Trobough:

Yeah, it's like a yeah it just.

Brandon Hurles:

It looks and runs better in that mode you know what I because I remember talking about.

Mark Trobough:

I didn't see anything update about the actual online quality being better than 420p are you talking about with the?

Brandon Hurles:

uh, the game share stuff?

Mark Trobough:

yeah, yeah I don't see. Just it's unplayable.

Brandon Hurles:

Well, I'm hoping they update that because overall it's a good game if you're playing single player or just to have a proper multiplayer game where you both have your own copies.

Mark Trobough:

You don't have to stream it where you're already going to lose some quality and have some lag.

Brandon Hurles:

It's a good game but when you have to do game share and you're both plugged in Ethernet and even if you had your switches side by side, it wouldn't matter. We've seen there's footage online of people having the switches right next to each other it doesn't make it well, I mean, yeah, that.

Mark Trobough:

I mean obviously that's not going to matter because it has to go to a server before it comes back so them being right next to each other that's not how it works. It's now, but uh it says uh.

Brandon Hurles:

In addition to the new tracks, the pure update will also include a new performance mode, simply called pure, which renders a 1440p dynamic resolution with no upscaling applied. Fan feedback from the game's release was that the visuals could often look a little blurry due to the application of dlss, so hopefully in this new option, we'll completely eradicate this. That's not all, though. Shinnen has also shared that the alpine trust track will implement a new gpu particle system for the snowflakes effect. We honestly can't wait to see this in action. Three new tracks that's cool. Switch 2 has not been out that long, so it's cool to see some new tracks on it. I just really do hope that they add a standard online mode that's not game share, because it would make the game so much better to play with other people. The first time I I tried to play with somebody, we couldn't play at all because it literally wouldn't run on their system.

Mark Trobough:

And then playing you, you, you were playing it I could play, but it was terrible quality like I couldn't see. It was really bad yeah I just don't understand why.

Brandon Hurles:

Why to not have a standard online move? But hopefully they add that in because it is a good game, especially for the $15 price tag. But game share, man, come on.

Mark Trobough:

Yeah.

Mark Trobough:

And then what we got. This is kind of like a two in one. It's a rumor, though Metaphor refantazio is rumored to be revealed for the switch to during a July direct. And this this this comes from a non Tendo podcast from the youtuber beat them ups is the one that that came out and stated this yeah, interesting. So obviously take everything with a grain of salt, but this would both be a a big game to both come to the switch and switch to, or probably just a switch to as well, as I don't know if we ever got a hard date for the next Direct being in July.

Mark Trobough:

It wouldn't be unsurprising the second half of the year. There's a lot of games that are still coming out for the Switch and Switch 2 that don't have hard dates yet, and stuff like that. Yeah. Stuff like that coming back after the year, early next year and stuff like that.

Brandon Hurles:

This is a perfect Switch 2 game. I could absolutely run on it.

Mark Trobough:

Yeah, I always love to get on Nintendo consoles. If I so, this is a perfect switch to game, could absolutely run on it.

Brandon Hurles:

Um, yeah, as well as you know this I always love to get on nintendo consoles if I can.

Mark Trobough:

But and if there is a direct in july, that that that'll be whether or not you know you're getting anything with uh prime two or three right right, right man, I hope those, uh, I hope those come out soon, like blue could come to the, to the gamecube online, but the problem is three.

Brandon Hurles:

I want to play it, though I want to play.

Mark Trobough:

I want to play it like a mastered version of that game with yeah, like before four comes out.

Brandon Hurles:

Obviously, because the story's gonna, it's gonna, you know, obviously it's a connected story with those games but but the fact that they put wind waker on there instead of giving this HD remaster, I could definitely see them doing it.

Mark Trobough:

Yeah, look at this. You're like I'm Nintendo, Like your decision making doesn't make sense.

Brandon Hurles:

It makes no sense at all Give us the HD remaster.

Mark Trobough:

This is not the preferred way to play it, because it's kind of a downgraded. Even if you fix the mechanics, it's still a downgraded version of the game.

Brandon Hurles:

Yeah, I mean, uh, the the prime remaster is one of the I mean, maybe one of the greatest remasters ever made the. They just absolutely blew that out of the park like oh yeah, and it was a budget at a budget price at that, so like it was even better, you know yeah, remasters budget price, because you're just remastering.

Mark Trobough:

Maybe, maybe, if you like, full-on remade the game. That's one thing. But like you made this money forever ago and you're not putting in a full $60, $70 price tag worth of work when you just are upgrading the gameplay and the graphics, Right, I agree, I agree for sure.

Brandon Hurles:

It looks like Nintendo came out and gave the file size for Donkey Kong Bonanza, which is going to be 8.5 gigabytes of storage space News comes as gamers have less than a month to wait for the release of Donkey Kong Bonanza.

Mark Trobough:

I'm really, really excited for this game. It comes out in what three weeks or something like that. Yeah, july 17th.

Brandon Hurles:

Yeah, I had already pre-ordered it because for some reason at the time I thought it was a launch title, so I had already pre-ordered it. Because for some reason at the time I thought it was a launch title, so I had already pre-ordered it at Walmart. So I'm hoping it comes launch day because I'm pretty excited to check the game out. I was, you know, I've said a couple of times, you know I've been more excited about this than even Mario Kart World. Love Mario Kart World, love Mario Kart.

Mark Trobough:

Because this should be like the big, big, you know game that came out. You could argue this game should have been a launch title and probably should have been a launch title for the Switch at this point.

Brandon Hurles:

Yeah, yeah, because I mean a bit lacking at launch.

Mark Trobough:

Mario Kart's great, but first of all it's one game. Second of all, you know, not everybody cares to play like a party racing game and stuff like that. Yeah, yeah, you know they obviously wanted that to be like the flagship. But you know this and this, you know other games that come later this year are really going to really, you know, make or break the, the switch, switch to library from like its first year.

Brandon Hurles:

Yeah, yeah, I streamed the the direct for this. It was like 15 minutes long and I found it very interesting that they got a young. Here's what's really interesting they got a young paulina as like kind of a side character, um, that does like different stuff while you're playing the game because I mean paulina and donkey kong, or maybe maybe donkey kong jr with mario, were always the that, that same universe yeah, but what's weird is and there's a couple ways that you can look at this but what's weird is that paulina uh, mario was trying to rescue paulina from donkey kong in the original donkey kong game.

Mark Trobough:

You just keep well, technically isn't it just, it's just the jump man. So it wasn't even mario back then technically, but it was mario.

Brandon Hurles:

I mean yeah, but I mean it is interesting. And then somebody brought up the point that like, oh, maybe he was trying to steal Paulina, so Donkey Kong was actually protecting Paulina the whole time.

Mark Trobough:

I mean that's always fun. In reality, it was just a simple arcade game. There was no story behind it, so like they're in the same universe. You can refresh it Unless they're going to bring. Mario at the end as a villain. That'd be a turn they're not going to do it.

Brandon Hurles:

obviously It'd be funny if they did.

Mark Trobough:

This ends literally where the arcade game begins.

Brandon Hurles:

That'd be a twist.

Mark Trobough:

That would be pretty funny. Come on, Nintendo. Do something out of left field for once.

Brandon Hurles:

Yeah, for real. What do we got next?

Mark Trobough:

What's next? It's just going to be Peach instead. That shows up. It's going to kick her away. Save me Mario.

Brandon Hurles:

I thought this was pretty interesting. Prototype for a canceled Lego Minecraft game has surfaced. I thought it was kind of weird, because you can actually see some screenshots of what it would have looked like and uh, yeah, I don't that doesn't make sense, because yeah they're like the same thing, so I don't quite understand they're sitting here like who's gonna buy this?

Mark Trobough:

like they would just play minecraft instead.

Brandon Hurles:

It's the same, it's like the same exact thing. Yeah, I don't, didn't quite understand, didn't know this was.

Mark Trobough:

Maybe you're trying to do a lego minecraft narrative type game, but even the actual minecraft type days where they try to do something else seems like the same thing on their face yeah, don't know.

Brandon Hurles:

Interesting, I guess, to see come out some actual screenshot of what might have been. But yeah, kind of weird if you ask me. I don't know. Very interesting.

Mark Trobough:

It makes sense. If you're just going to actually make a Lego set, that's one thing, but a game just sounds like a bad idea. Oh for sure.

Brandon Hurles:

Yeah, I would say it's probably the right decision? Yeah, I think so. Uh, what do we got next?

Mark Trobough:

uh, we got some new. Obviously, magic the gathering just had their collab with uh with final fantasy, but that's also coming out that it's a. They essentially announced a crossover with uh, sonic the hedgehog as well. So all of a sudden, magic the gathering is just doing collabs, the whole bunch of ips and you know it's a good way to get new cards and stuff like that and probably get new people into the magic and probably a yeah, a smart, smart for them, because it's you could argue, it's a it's injecting probably new people and a new life into the magic ip as a whole. That's kind of. It's injecting probably new people and a new life into the magic ip as a whole. That's kind of.

Brandon Hurles:

You just don't hear a whole lot about it. You can feel you argue it's was kind of stagnant for the longest time. Yeah, I mean, magic is not the easiest.

Mark Trobough:

It's not the easiest card game, it's. It can get pretty complex at times, yeah it's compared to like a pokemon which sets but uh, this is even cooler to me.

Brandon Hurles:

I think it's a weird, very weird mashup. Doesn't make any sense at all, but well, it's just the theme cards.

Mark Trobough:

Obviously they're the. It would still, from my understanding it should still play the same. But I mean, obviously you look at a card game like pokemon, it's a very simple card game to understand for the most part, compared to magic, which you know, requires all you know. Obviously pokemon can be very competitive and strategy-wise, but Magic's on a whole other level as far as the complexity and stuff like that. Yeah, maybe that's just me, because I try and I just couldn't get into it.

Brandon Hurles:

I couldn't either. I tried as well. I played a little bit and dabbled in it here and there back in the day with some people that were into it. I just never got heavy into it that much or really any card games. You know, I played like Pokemon and Yu-Gi-Oh way back in the day, but Magic I just never.

Mark Trobough:

It just never grabbed me, yeah, and these were some of the cards they showed and stuff like that. You know, shoes, what's this? Egg Hammer? You had a Pico pico hammer. Power sneaker uh, tornado, sonic biplane uh, egg pond, I think. The other, yeah, knuckle, knuckles gloves. So obviously some people are going to buy these just to have the artwork and because they look cool for some of the good pulls and some people will actually probably use them for the actual game itself.

Brandon Hurles:

But did you open any of your uh final fantasy cards yet?

Mark Trobough:

I opened all of them, did you? I don't think I don't think I got any good pulls. I got a few decent ones, but nothing like that's like valuable. But there's a lot, there's a lot of, there's a lot of neat cards there. Obviously it's a really big deck. It's like what the final fantasy set like if you were to get every single card. It's like 500, some cards for the whole set. It's a, it's a massive set hey, give me just a second.

Brandon Hurles:

You gotta move on the next topic no, because he brought that up.

Mark Trobough:

And then, uh, I know there are some good websites for these. I don't know if this is going to be a good one to show, for obviously those watching on video. These were some of the different types of cards in the Final Fantasy set. So obviously it starts off with the base level stuff and then, like some of the more iconic or not iconic but cooler cards and stuff like that, with Aerith Cloud, go Go Jill kind of showed up, not iconic but cooler cards and stuff like that with, you know, erith cloud, go go jill, can this showed up. So like, yeah, the bottom, and essentially, uh, later you know it's the, the set, this is what.

Mark Trobough:

Final fantasy 7, uh, dion, that's what. 16. Uh, I think obviously there's some games that are more popular, gonna have more cards to them and stuff like that, but they, they dug around with a lot of other gates and then, yeah, it's 14. Uh, like I saw like some final fantasy 3 stuff but they weren't like some of the older, older stuff weren't always the most popular. This was like a, a lot of cards, a massive, massive set. Is that? No, that's Final Fantasy 8. I was looking around because I think 7 is obviously one of the more popular ones, because what that's 9 and that is, oh, no, that's 14. I guess it's just me. I was trying to find old, old Final Fantasy stuff. I guess that's Final Fantasy 5. I don't want that.

Brandon Hurles:

Turn a different color how many uh final fantasy magic cards are there in total?

Mark Trobough:

uh, I don't know if this is the right set uh, there's, I still haven't been able to find any.

Brandon Hurles:

I would like to get just like one or two of the like 60, I think, I don't know 40, 60, whatever sets. So the draft cards are Just a couple that I have in the collection. I wouldn't even open them because I'm not a magic guy. I was trying to find a better way to view all these, I bet the Sonic ones are going to be even harder to get than the Final Fantasy ones.

Mark Trobough:

So with the draft cards, there's 300. I've got to scroll down. Oh yeah, alternate Art Towns are five. Starter Kid there's 12. Borderless Art Alternatives is 94. Because you can see like every single one and stuff like that. I'm sure there's better chase cards, the Alternative Art, cids, sids or whatever you say. There's 14. You got the Extended Art there's 99. Surge Foil Borderless Alternative Arts there's 33 of those. Neon Ink and Serialized Chocobo there's six of those. Surge Foil Full Arts arts they got the surge foils. So I think this should be the last one. It's that says 585, so I'm assuming. I mean what this is. The at the end is like close to like 600 cards in this set, jeez, uh and stuff like that. I'll find a fancy six when he's from. So it's from. It's a massive, massive set. If you actually wanted to collect them all, you're probably better off just buying them individually, because you'd spend to pull all of them a crap ton of money.

Brandon Hurles:

Yeah, sure sounds like it.

Mark Trobough:

That base 310 is probably going to be the easiest because that's going to be the bulk of the cards you're pulling and then all those other sets like the other 200, pulling, and then all the, all those other sets like the other 200 are gonna be like your, your rare, the, the different rarity cards that you get, and like the the end of the poll, kind of like how pokemon works and stuff like that.

Brandon Hurles:

The alternative art right, yeah, pretty cool though yeah it, it really is, and I don't.

Mark Trobough:

There's still some of those. I've seen some of the cards at my GameStop and stuff like that.

Brandon Hurles:

Unlike the Pokemon, you can still use GameStore to decide they want to mark up those $40 sets to $80. The ones that have the card in the front of it and comes with more cards.

Mark Trobough:

That's just more reason to never go to the game store. It makes me not want to small stores like that.

Brandon Hurles:

It makes me not want to support them at all.

Mark Trobough:

It's like you know, they say support mom and pop shops, but they do stuff like that and you're like, why support mom and pop?

Brandon Hurles:

They're just going to artificially mark everything brand new, Mark everything up and it's like I haven't been able to. Gamestop both sells it in MSRP and they've got limits on what you can buy I did get one on Amazon. My order got canceled. I was like oh screw it.

Mark Trobough:

You got to go buy them in person. You can't buy stuff like this online.

Brandon Hurles:

Everybody else is. That's how people are getting them. Normally my Amazon orders don't get canceled, but every now and again stuff gets canceled. Whatever he wants to know if he can send him some cards, mark, if I have some d whatever, but he wants to know if he can send him some cards.

Mark Trobough:

Mark, uh, if I have some dupes I could, I could probably send him to you so you can send him out. I say that in the brain, I'll just keep him for himself. So I haven't even sleeved all of them yet. I pulled a bunch and I still have to go through, finish sleeving them and put them in a binder and stuff like that. So, yeah, finder and stuff like that. So yeah, uh, what we got next going on here.

Brandon Hurles:

Uh, july 3rd, there's more gamecube games coming. Oh yeah, what gamecube games are coming.

Mark Trobough:

Uh, I believe from what you showed me, I know I think it's just mario striker is coming. So an actual like, one of like like. The last time we got good mario sports games were on the GameCube and that was it.

Brandon Hurles:

I mean it's a good one. I'm glad it's coming, because the last unfortunately the last soccer game we got was pretty bare bones. I still don't own it In general.

Mark Trobough:

Yeah, just from everything I've heard from you all the way back to you know the OG strikers in the GameCube to actually have a good Mario sports game. This, and the baseball that they had on the GameCube, you could argue, is where they peaked.

Brandon Hurles:

Yeah, I knew Mario Sluggers would be pretty freaking awesome.

Mark Trobough:

It sucks that they can't make good sports games anymore, probably because they outsource it to a third party and just give them no budget to see it. They can't make good sports games anymore Probably because they outsource it to a third party and just give them no budget to work with.

Brandon Hurles:

Yeah, I don't get it. Hey, what's up? Gamer Freak, appreciate you having me in here. What's up? What's up? So it looks like we got. The Forza Motorsport developer reportedly is bracing for layoffs.

Mark Trobough:

Oh yeah, because I know Microsoft came out and said they were doing more layoffs here.

Brandon Hurles:

Pretty soon, yeah, which is a Microsoft-owned company.

Mark Trobough:

I mean, Microsoft bought how many studios and then just didn't put out any games for like two years?

Brandon Hurles:

Yeah, it says. Development comes just over a week after news broke surrounding Microsoft's most recent wave of layoffs, where the tech giant reportedly plans to ax thousands of sales positions in July 2025 and shift the workload to third-party firms. These job cuts aren't even the worst this year, though, as Microsoft eliminated 3% of its global workforce last month, impacting roughly 6,000 positions. So it just seems like more layoffs coming from a division in Microsoft.

Mark Trobough:

I mean bad management probably, to be fair, this is probably just a lot of bloat in the company post-2020 where they over-hire across the board.

Brandon Hurles:

I know people hate to hear it, but a lot of those positions that they're probably axing could be taken over by AI.

Mark Trobough:

It's probably a mixture of ai and those positions are driving up development costs artificially, which is causing problems as well. Yeah, I don't know, I don't see their exact, their exact numbers, but you know, sometimes there let's be fair a lot of these companies just got big for no reason and it's caused problems in their development on top of just putting out bad games. So right, obviously then you're not getting those massive, massive waves, but you know these companies are going to continue to try to downsize its development costs, just continue to soar, and ai, uh, is going to play a role for sure.

Brandon Hurles:

Yep, I think they both play a factor in in all of it. Yeah, we just keep seeing layoffs.

Mark Trobough:

It's just going to keep happening. I mean you say that and then Gamerant on their website is using AI. To give you a summary of the story. It's like I don't want to hear these corporate media people complain about AI when they've already implemented their own websites. So instead of actually reading the article. Ai is just going to give you the cliff notes and that's all you're going to read.

Brandon Hurles:

I think that's funny yeah, I see a lot of podcasts now, uh, that you know how google does the, uh, the like ai summary at the top of your search. Now I see a lot of podcasts that, like, all they read is just the ai summary. I mean to be fair, it's it's.

Mark Trobough:

Ai is kind of hitting myth either both on google and like with like a chat gpt ai if it's proper, if it's doing its job properly and those summaries aren't always bad, because the idea is it's just supposed to be gathering the information and giving you a summary and that you can get a good immediate. But obviously you still want to go through and double check because if you ever used ai for any significant amount of stuff or any kind of research, it's good at bringing information together but it doesn't always get it right. You have to go back and double check stuff as well. But to kind of like it's to summarize some stuff, as long as you're not on the back end doing some some crazy stuff, it's those summaries usually are fairly accurate most of the time. Yeah, I agree, it's one of those things. You have to understand how it works and how to properly use it and stuff like that as well as understand. You still have to go back and double check because it can get stuff wrong.

Brandon Hurles:

Yeah, for sure. What do we got next?

Mark Trobough:

AI stinks. What oh uh, what we got next, ai stinks, uh. This was, uh, I don't I don't know who was asking this or whatever saw it, but sony essentially came out and said they're not, playstation plus will not be. What game pass is. We're not putting first party titles on it. Essentially, as well as I know I saw some other stuff as well pretty much saying that they, they want to rotate out what's on playstation plus. So you've got a. You know, the idea is force you to play new games, which I know they got some backlash because it's still the same idea of like, oh, here's something that we can just immediately take away whenever we feel like it yep, yeah, there was just a game.

Brandon Hurles:

I don't know if it was last week or the week before they got. I sent it to you. They got taken out of uh epics game store. So whether you bought it or not, and it was in your library that they oh, I think that was a.

Mark Trobough:

That was an ongoing issue due to a, a legal issue because, but I think that's just, they shouldn't be able to take it out of your library if you paid for it.

Mark Trobough:

That is the actual problem, because if you've ever used steam, plenty of games on steam have been delisted. But if you've already bought it, you can still play it and re-download it like it's still on their server. You just can't buy it. You already bought it. You still have access to download and play it on your, on your service, where epic just seems to be doing the most scummy thing, and they just don't. They don't want anything to do with it at all. They're just going to completely exit. Even if you already have it downloaded. It's just gone, which I think is which is not a good business practice yeah, I mean, it's just the.

Brandon Hurles:

Uh, you know, fortunate truth is that you don't own these digital games. Just on the license of the games, no matter what the platform.

Mark Trobough:

That's that the problem is that that that's not how it should be. I would argue that's wrong.

Brandon Hurles:

That's not how it should be. That needs to be changed.

Mark Trobough:

You need to go through either getting laws changed or litigate the issue to force these companies.

Brandon Hurles:

Europe will probably be the first one to make a move on that, because they seem to be making a move on all kinds of consumer-friendly stuff.

Mark Trobough:

That's an issue now, but that's an issue that can very easily get rectified and fixed.

Brandon Hurles:

Yeah, it should be fixed to continue pushing for it and removed from your library. If you pay for it, whether you're getting your money back for it or not, that's not the point. Paid for the game, you should well, that is a point.

Mark Trobough:

If you pay for a game you no longer have access to, they should, you should get a full refund yeah, but I'm just saying they shouldn't be allowed to remove it from the life.

Brandon Hurles:

If you bought it, you bought it like that's how it should be, but unfortunately you're just buying a license to the game and you're not buying I mean it's a license right now doesn't mean it'll always be like that.

Mark Trobough:

It shouldn't always be like that. And the other issue is if you actually care to combat piracy, you wouldn't be in favor of these practices, because all this does is just encourage people to just pirate everything or start pirating these old games and stuff like that.

Brandon Hurles:

So yeah, I mean yeah, yeah, it's crazy.

Mark Trobough:

Yes and piracy is an issue of of access to games. Either it's too expensive or you don't, just cannot play the games and that's your only option, right? That's like the, the main driving issue when it comes to, uh, uh, when it comes to, you know, piracy and stuff like that, it's 100 license, even steam, yeah, but at least steam doesn't like when a game is delisted, you can still download and play the game yeah, yeah, it's, uh, it's all craziness well yes, legally it's still a licensed steam at least is generally geared towards the consumer, not towards, you know, game studios as far as most of their practices.

Brandon Hurles:

There's a good change in the future.

Mark Trobough:

But you know, at least for the time being, at least they, you know they don't completely screw you over. There's a reason Steam has the PC market cornered and it'll always be a dominant. It'll always have the dominant share of the PC market.

Brandon Hurles:

Well, next we got. Square Enix calls Clear Obscure Expedition 33 success and inspiration for the next Final Fantasy. It says the game's success has sparked discussions about the potential return of turn-based combat and major titles, including Final Fantasy and Dragon Quest games. During a Square Enix shareholders meeting, an investment media reporter cited Claire Obscure's success as a reason for the next Final Fantasy and Dragon Quest games to feature turn-based combat. Final Fantasy XII was the last mainline one to include turn-based uh combat and says it's currently working on the third and final entry of the final fantasy 7 remake series. So I could definitely see uh, I don't know, I don't.

Mark Trobough:

I've seen a lot of people online saying like oh, finally we can actually get a proper final like square enix is gonna actually give us a proper final fantasy game now. Because you could argue final Fantasy's like arguably it's always been a turn-based game.

Brandon Hurles:

Well, it hasn't for a long time. But yeah, I mean traditionally back in the day, obviously it was. The core of the series was a turn-based game.

Mark Trobough:

Some people like turn-based some people don't Like.

Brandon Hurles:

I think giving us both you know in different forms is the way to go. Some people don't like I think giving us both you know in different different forms. If it's not a main line like action, rpg is too if it's not a main line turn-based game, you're not really.

Mark Trobough:

I just feel like you're never gonna really fully uh, give people what they want, because the side story is always that it's always gonna be like something like like, oh, like taft, like it's neat, but it's not like the main line game that people would actually want, the main money and the main effort behind.

Brandon Hurles:

Yeah, I mean there's a lot they could do in Final Fantasy, because there's so many spinoffs that come out that they could do turn-based for spinoffs or they could do turn-based for the mainline and then set off to do action or something. It's going to sell regardless for sure. But I mean, because we do get so many different Final Fantasy spin-offs, there's a lot of avenues they could go down as far as that series goes. Yeah, I mean, I guess, see what Square Enix does with that. Are you a?

Mark Trobough:

traditionalist aspect? Or are you just like? You'd rather have the action RPG?

Brandon Hurles:

Who me?

Brandon Hurles:

Yeah, I mean, I like aspect, or you just like no, you'd rather have the action rpg to me, yeah, uh, I mean, I like both, but, um, I haven't necessarily cared for the action rpg in like final fantasy 16 or uh, 15, didn't, didn't care for it there. Um, I did like the action style rpg with final fantasy 7 remake and uh, rebirth, though, um, so I mean, I guess it just depends, but I like turn-based rpgs. My one problem is is that those games take so much longer to beat and I mean the action rpg game.

Mark Trobough:

Does it require like 60, 70 hours of investment in?

Brandon Hurles:

yeah, but then some of you, some of the turn-based stuff like you talk about Persona or Metaphor or SMT and you're talking Well, they just need the ability to fast-forward the combat.

Brandon Hurles:

Yeah, I mean, I like both. I think now I probably like action rpgs a little bit more, just because I feel like I can get through them a little bit quicker, um, but I still like turn-based rpgs a lot, so I love what what player obscure did. I thought that was fantastic. They did a great job with that game and it was. It was a great, uh, attempt at turn based rpgs, and if they brought that back and made a resurgence, like it seems to be, I'd be all for it for sure. It's just a time investment thing.

Mark Trobough:

It's official Only turn-based Final Fantasy moving forward will be accepted. No more action RPG, no more action RPG.

Brandon Hurles:

Alright, so we got. Team Fortress 2 is getting a new big update. That's interesting.

Mark Trobough:

Which is crazy, because this is what this game is old as hell it's like what Another update?

Brandon Hurles:

It's getting an update in the near future. Players are being asked to participate and bring it to life. The new Team Fortress 2 update will revolve around the game's PVE mode man versus machine.

Mark Trobough:

Man versus machine, yeah, this is wild.

Brandon Hurles:

This game is old as hell.

Mark Trobough:

So they say the update will release in two parts, the first part coming around August 27th and the second part coming sometime before Halloween. Interesting so you'd guess it's some kind of Halloween-themed event coming up in the fall. Wow, which is crazy. I mean, then again Valve just sits back and makes money with Steam. They don't actually make games anymore.

Brandon Hurles:

Yeah, I know it's like what's going on with Half-Life?

Mark Trobough:

You're going to get Team Fortress 3 before you get Half-Life 3 or GTA 6 at this point.

Brandon Hurles:

That's the truth too, Isn't?

Mark Trobough:

that the meme. We got this for GTA 6.

Brandon Hurles:

Right underneath this article it says this is published in May, but it says rumor. Team Fortress 3 could be in the works. It only took 20 years to make A data mining thing.

Mark Trobough:

Because back in the day I think we were still middle, high school and stuff like that, when Team Fortress 2 was really in a tame heyday oh yeah, man, I got the orange box freaking love portal half-life on it, team fortress. Uh, because, like to be fair, like if you look at even now for a game from 2007, it artistically just hasn't really aged all that bad no, it holds up, you'd argue, some of the mechanics are old and stuff like that, but but it's a really good game, especially if you go back and look at some of the old fan maps and stuff like that.

Brandon Hurles:

Yeah, for sure.

Mark Trobough:

There's a lot of old stuff like old internet references and a lot of these old maps that are still up that you can find and stuff like that.

Brandon Hurles:

Yeah, for sure 100%.

Mark Trobough:

Like 2008, 2010 in internet culture. It's crazy if you look back at some of the old maps and stuff like that.

Brandon Hurles:

This is Mark WBags your favorite game.

Mark Trobough:

I think they meant to put what's your favorite game, my favorite all-time game, I mean that has to be Yoshi's Island. Hands down Dang, that's a good game. On the SNES, that's a good game. I would argue it's one of the best.

Brandon Hurles:

Snes sucks, though it doesn't hold up at all. Yeah, whatever, make it fun to NES.

Mark Trobough:

I think it's one of those games that holds up.

Brandon Hurles:

Nobody plays that crap anymore.

Mark Trobough:

It's one of the best platformers out there.

Brandon Hurles:

That game's garbage, you're garbage. Is this a repeat on the?

Mark Trobough:

Yeah, it is, it's a repeat.

Brandon Hurles:

Wow, we only have a couple things left.

Mark Trobough:

I think there was some good stuff. I just From what I remember. Not a big thing, Unless I can give you a little intermission real quick.

Brandon Hurles:

Sure.

Mark Trobough:

Because if you are into gacha games, we finally got a new. Oh my god you know you, you want more stuff. No, if you, if you're into gacha or anime horse racing, we finally got umamase. Pretty Derby just had its global release, bringing horse racing to the masses of cute anime girls that you both, that you train and have to race. Obviously it's a gotcha. It's free to play or you can just spend a boatload of money. But yeah, this game just dropped and obviously it's for people in this scene.

Mark Trobough:

It's making a lot, yeah, it's making a lot, yeah, it's on a it's mobile too right.

Brandon Hurles:

Yeah.

Mark Trobough:

Yeah, so it's on a a Apple Google play story and steam.

Brandon Hurles:

I literally might download it on steam just to see how stupid it is.

Mark Trobough:

At the very least it's a free to play. You know it's for like a lot of gotcha. There's a lot of stuff on like the screen that might take a little getting used to. Uh, both the youtube and the in-game tutorial and stuff like that you know are have some a lot of resources.

Mark Trobough:

But obviously the idea is like you're a horse trainer of, like a of a high school anime girl, that's that's a horse girl. They're called umamasa umamusume that's the title, it's like a made-up word essentially and you train them and they you know they they there's like a story. Or you can essentially and you train them and there's like a story, or you can just play the actual, train them to racing and stuff like that, and it's both a PvE, slash PvP. So there's a story so you can up your stats and then eventually you can go online against other people and do the whole PvP. But, like a lot of these other games, if you're doing any massive amount of pvp, a lot of it's quasi or full-on pay-to-win type stuff, but that's just that's kind of how gotcha stuff works pretty much, yeah, uh, gamer freak asked what game you playing tomorrow.

Brandon Hurles:

I don't know. I tried to ask you earlier. I didn't know, I didn't have an answer.

Mark Trobough:

I didn't respond because I was like I don, like I don't know, I don't know either.

Brandon Hurles:

I'm honestly not sure. Did anything new come out? I don't know this is going to be our last stream for a long time.

Mark Trobough:

You know what I found Brandon's game on Steam just now, because I know Brandon is a huge furry, obviously.

Brandon Hurles:

Was that Wild.

Mark Trobough:

Assault Mostly positive Came out in April. Oh my god. Hero third-person shooter is a bunch of anthropomorphic animals or furries.

Brandon Hurles:

Are you able to pull up what's top multiplayer on Steam right now? I don't know how you know more about Steam than I do. If there's anything new, I mean Hang on because I hey what's up, tyke.

Mark Trobough:

There is stuff that I have on Steam that I don't want to accidentally pull up. Let me pull it up real quick. Well, not everything is appropriate on Steam. There's a game that popped up and this is on the Steam sale. It's called VLover.

Brandon Hurles:

Bro, I saw worse than that looking at sales earlier.

Mark Trobough:

Uh, it's like you've become a manager at a vtuber production, by a twist of fate, tasked with the important mission of nurturing three vtubers, and it is a nsfw game and that's just right there on the page let's see cooperative.

Brandon Hurles:

I'm just trying to see the steam summer, brand new.

Mark Trobough:

It's under ten dollars, ten percent off. It's like there's a stuff that pops up that I was just like. You know. Better be safe than sorry yeah uh, because I mean you can go to like uh I'd like to find a new release if possible, but oh, this third person shooter. That popped up for me, but it's like a lot of stuff is geared towards the summer sale. Yeah, like if you want to play a terrible game Guardians of the Galaxy it's 90% off that game is great.

Brandon Hurles:

I mean that game is really good. It really is. I'm playing it on ps5. It's really good.

Mark Trobough:

Borderlands 3 is three bucks I had argued it's still too expensive for that game yeah, I got on ps5.

Brandon Hurles:

I'm good on that one. Um, well, let's try to look here and see if there's something new.

Mark Trobough:

It on that one. Well, let's try to look here and see if there's something new. Oh, there you go.

Brandon Hurles:

Ratchet and Clank. It's half off. I got a PS5.

Mark Trobough:

I'm good you got Dead Space. It's only $12 right now.

Brandon Hurles:

I got a bunch of stuff in my cart Way too much. I gotta figure out if I even want to get it. I got $70 worth of games in my cart way too much. I gotta figure out if I even want to get it. I got $70 worth of games in my cart right now.

Mark Trobough:

You can get Star Wars Bounty Hunter right now for $10. It's half off.

Brandon Hurles:

How do I go to find new release multiplayer games?

Mark Trobough:

The problem is everything's geared towards the sale right now. The Steam page isn't what it is Usually if you just go to the main store page and you scroll down by category, you can go fighting, roleplaying open world.

Brandon Hurles:

I found cooperative. I'm just trying to see if there's anything new.

Mark Trobough:

The problem is it's Steam sale. Everything's geared towards Steam sale. I know so you'd have to go towards like top selling stuff, but the way the Steam is right now.

Brandon Hurles:

I'll be honest with you.

Mark Trobough:

Yeah, during the Steam sales, everything's just. It's really just geared towards the, the sale itself right, uh, categories yeah, you go to categories. You can search for whatever you're. Whatever you're looking for specifically, like you know, you can still browse by first person shooter, but it's going to show you first-person shooter geared towards this specific Steam sale stuff. Right, it's all pushed to the front.

Brandon Hurles:

Hmm, I don't know, I'm not sure what's this Peak. Is a co-op climbing game.

Mark Trobough:

Yeah, that's the correct answer we just played Team Fortress 2.

Brandon Hurles:

It's free to play. It says Peak is a co-op climbing game where the slightest mistake can spell your doom, either solo or as a group. That came out June 16th. I don't know. We'll have to figure it out. Yeah, we will. I've been wanting to play Repo, but it came out a while ago. I just kind of want to play something new.

Mark Trobough:

It is on sale too. Like two months is not new enough.

Brandon Hurles:

Well, no, I was just wondering if there was anything that just came out.

Mark Trobough:

I don't think so. I haven't seen anything major drop recently.

Brandon Hurles:

Yeah, I'm not sure either. Well, anyway, seen anything major drop recently? Yeah, I'm not sure either. Well, anyway, there's that. So, uh, next we got, I guess, would probably be the biggest announcement for the week, which is very interesting. Uh, microsoft reveals metaquest 3s xbox edition headset and controllers. Um, so I was like this is really cool, except the fact that they went with the lower tier meta quest model. I don't know why they didn't just go with the three, the, the better model, better visual because it's cheaper?

Brandon Hurles:

yeah, probably because it's cheaper, but it comes with an exclusive uh xbox controller that you can only get with this bundle. It's, uh, the only uh meta quest. It's, you know, colored, and all of them are white. This one's black with green accents on it to match the xbox aesthetic. Uh, I was like you know, I've been wanting to get a meta quest 3. I have no interest in the 3s just because the dumbed down version of yeah, because what with this?

Mark Trobough:

it's the it's 400, you get the black and green Xbox branded 128 gigabyte Quest S3 headset. The black and green Touch Plus controllers Limited edition Xbox wireless controller, the MetaQuest Elite strap, three months of Meta Horizon Plus and three months of Xbox Game Plus Ultimate.

Brandon Hurles:

It's not a bad deal for everything you get with the controller and the months you get with the different stuff.

Mark Trobough:

If you don't have't have one like a good option. Yes, it's a what dual uh lcds with 1832 by 1920 resolution per eye, uh 96 degree field of view, up to 120 refresh rate, and it's using the snapdragon xr2 gen 2 processor with 8 gigabytes of RAM and, obviously, 128 storage.

Brandon Hurles:

Yeah, it's pretty neat. I mean they really are doubling down on the whole. This is an Xbox campaign. They got the Xbox.

Mark Trobough:

RAM. I mean to be fair. This is only $100 more than just the plain MetaQuest S, and that's mainly a new color scheme. The controller alone covers the bulk of that, and then obviously the Meta Horizon Plus and the three months of Game Pass.

Brandon Hurles:

I mean, it's not a bad deal for what you're getting. You're getting the $60. Yeah, you're getting the extra $100.

Mark Trobough:

The controller's only like $80, $60 to $80.

Brandon Hurles:

So the bulk of that's in the controller alone. Yeah, it is a pretty cool looking controller, not going to lie. Yeah, I mean it definitely looks cooler than the standard MetaQuest 3S. I like the black with the green accents. I think it looks cool, definitely interesting. I've seen very mixed opinions on people's thoughts on it. I just, yeah, they went with the cheaper model. I would have probably have gotten this if they went with the, the actual, you know, free model, not the 3s.

Mark Trobough:

but but it would drive the cost and they probably were afraid it would be. It would be too expensive to probably.

Brandon Hurles:

Yeah, I'm gonna try and buy it because I know it's something me and you both had interest at getting at some point, but it's just like not a top priority but vr still seems too gimmicky to me at large that I would play.

Mark Trobough:

I would, I just wouldn't spend a lot.

Brandon Hurles:

I'd play it for like a week or two and I just wouldn't touch it ever again I'd probably play more if I wasn't freaking, had to be tethered to a playstation 5 and have a cord in the way, and just it's super annoying if it was wireless and you know the option.

Mark Trobough:

Let's be fair you want actual like a, an actual vr like, uh, like sao type yeah, pretty much.

Brandon Hurles:

That's pretty much what I want. I'm not gonna lie when I think about vr. I do think about that a lot uh, fifteen hundred dollars.

Mark Trobough:

I'm in day one count me in.

Brandon Hurles:

I can lay down and be in a fantasy world and you know I mean just put a feeding tube in my mouth and never come out. Uh, but it's an interesting announcement. I'm sure that I'm sure it'll sell. A lot of xbox fans will probably grab it. People don't have it yet.

Mark Trobough:

I mean it's a good option for I mean, there's not a lot of people, hopefully a lot of them, but yeah, and it's weird that it's.

Brandon Hurles:

They said it's going to be limited, so how limited I don't know, but they're not going to be producing it's that it's that.

Mark Trobough:

It's that. It's that fomo, the fear of missing out. It's going to help us because they said it was like a permanent thing. Most they wouldn't sell as fast, probably, probably yeah, I don't. I don't know how limited or how long they're going to be producing it, but uh, I guess if you're trying to find a more affordable vr wouldn't be the worst place to start, but obviously if you really wanted to get into it and have a really good you know, high-end experience, there's obviously better headsets to go with yeah, it's just.

Brandon Hurles:

I feel like if you're already going to drop the 400, just spend the extra hundred and get the the better model with you know. You know what I mean.

Mark Trobough:

Like that's your real dedicated to how this looks.

Brandon Hurles:

You're just trying to collect it, yeah yeah, I could see a lot of people getting that. It's just a collectible, to be honest with you.

Brandon Hurles:

But yeah, interesting announcement, I suppose, and turn around eight hundred dollars and then, uh, we did talk about earlier with some xbox layoffs, but we did, uh, get like a pretty much confirmation that it's gonna be another round of x Xbox layoffs. But we did get pretty much a confirmation that it's going to be another round of Xbox layoffs that are expected next week. They're going to be all over with Activision, blizzard, bethesda, first Party, xbox Studios. It's going to be all over Embracer Group. It's going to be all around layoffs. Obviously, xbox is just not not doing well.

Mark Trobough:

It's very apparent the problem is they bought. They have this console nobody's buying, and they bought all these studios that aren't pumping out games.

Brandon Hurles:

I know I mean at this point. I almost see they doubled down in that they are making a new console.

Mark Trobough:

They came out and said that they're making a new console the other problem is, and you could argue, because Sony a new console. The other problem is, and you could argue, because sony's been doing the same thing, but at least people are buying their console, like all these games you can buy on pc game pass day one. So why even bother with the with an xbox, when you just buy a pc and still have access to all these games?

Brandon Hurles:

yeah it just.

Mark Trobough:

There's a lot of stuff that just doesn't make sense at least, when sony brings your stuff to pc, it's like a year later. So if you really want to play it, you're going to get it. You're going to play it on the playstation first, yeah, and then you're going to wait at least a year and then outside of stellar blade, you probably have to wait two years because it's going to be a broken mess at launch. That's the.

Brandon Hurles:

That's the track record so far yeah, I mean I I do think that sony is probably getting it in their head that they need to be more day and day with pc and playstation.

Mark Trobough:

I think that's I feel like that's gonna long term same with the xbox. That'll probably hurt console sales people that multi have like the money for both a console and a pc. If they can just get a day one pc, why even bother with with the console? They'll just buy the game, not your hardware that's true.

Brandon Hurles:

There's a couple ways to look at it. I guess that because you could argue that's really what's hurting xbox, both with game pass for me and with game pass on pc like I would personally prefer, like if the game is going to be a pc game as well, to be day and day and just get it on pc, like I would rather get it yeah and then that gets.

Mark Trobough:

That gets you to the point where it's like, well, why bother? Why waste a few hundred on the actual console?

Brandon Hurles:

you saw what happened with stellar blade sold like crazy on ps5 and then sold even crazier on pc.

Mark Trobough:

So, like I don't know, maybe they're like uh, maybe we shouldn't well, to be fair, sony's been kind of like we'll release it, and then it's like, uh, we may bring it pc. We're not going to tell you right away, so you still buy it yeah, I mean, I don't know, I don't know it's. It's hard to say what they're going to do, it's also, unlike a lot of other games, it's also an actually decently good game. It's not hot garbage. So good games by themselves will sell Bad games.

Brandon Hurles:

Oh yes, spirit Mark disappeared.

Mark Trobough:

Yeah, you're hitting buttons.

Brandon Hurles:

I didn't hit nothing. Yeah, I wasn't even touching the buttons I didn't hit nothing.

Mark Trobough:

Yeah, I. I well, I wasn't even touching anything and I just nothing.

Brandon Hurles:

You were in the middle of talking, uh, and then I guess, uh, the last thing we got. You want to dive into that?

Mark Trobough:

yeah, because obviously it's it's like always been a hot topic. But anytime Sakurai comes out, obviously a lot of people are huge fans of Smash Bros. But he pretty much came out and said the game industry will need AI moving forward. We've kind of already talked about it. This is kind of like a tech that's here to stay. But the fact that you've got major developers coming out being like, yeah, we don't see a problem with AI, it's probably gonna come in and do a big thing uh, what was it pull up real quick? Uh, so this was coming from uh over on twitter via genki. Uh, he stated uh.

Mark Trobough:

Sakurai says current large-scale game development is becoming too time consuming and unsustainable.

Mark Trobough:

He feels it can't continue like this and one of the only solutions he can think of at this moment is generative AI to increase work efficiency.

Mark Trobough:

He feels we are reaching a point where we have to change our scheme to making games and that it will become an era in which only companies that can successfully adapt to these changes will survive.

Mark Trobough:

So obviously a lot of people are going to jump to their own conclusions when it comes to ai, but the idea that we we kind of talked about this before the past the idea that ai is a tool to help supplement the not do the work for you, but as a supplement tool will be, exactly, you know, helpful, especially when it comes to a lot of because a lot of games are and there's a lot of tedious work that goes into open world. You can and who knows how these studios are going to actually use it, but the idea is you can use AI to help give you a framework of a world in some ways or an easy way to populate, say, a lot of stuff in the world, and then you can go back through and just tweak or move stuff around to fix it. But it can take a lot of the time-consuming tediousness out of it.

Brandon Hurles:

Mainly because you could argue.

Mark Trobough:

Open worlds themselves are harder to develop because you have to focus on the full world. It's not like a linear map where there's a very set amount that you actually have to do and stuff like that. You don't have to put as much effort or work into certain levels and stuff like that. I'm not a game developer, so there's probably ways they could use ai that I can't even think of. Uh, but I mean, ai is here and it's it's here to stay.

Brandon Hurles:

But the idea is, if you're using it to be more time efficient, you know, hopefully this ai would help keep development costs down as well exactly, yeah, obviously it can't do the work for you it can't take over doing the work of the people, but it can help, um, maybe speed up the process, help with some of the pre-production work reduction if there's a lot of tedious, because I'm like you haven't used ai, there's a lot of.

Mark Trobough:

There's been some big games out there that have used uh, uh, what is it called? Where you're just generating a world fresh every time? You know what I'm talking.

Brandon Hurles:

Oh, yeah, um, I don't know why I can't think of the word.

Mark Trobough:

But yeah, I'm merely blank, but like it's a lot, like you haven't been using like a, a base level, what ai does to uh, to just like say essentially, the game is different every single you try to like randomly generate, like, say, a dungeon every time.

Mark Trobough:

Essentially, that's kind of like what what ai would do is like in its very infancy, but the idea that that you're going to be using this to help, you know, as a tool, and it kind of like photoshop is a tool for photographers and you go through using ai in that same way to help speed it up and to just right, it doesn't take over efficient.

Brandon Hurles:

Yeah, it doesn't take over more efficient.

Mark Trobough:

Yeah, it doesn't take over, but obviously there's going to be gate places like ea that'll just have ai do large chunks of the work, so they can just continue to profit off of a full price game that they didn't put work into. But they do that already.

Brandon Hurles:

So yeah, pretty much, yeah, for sure but I mean, I just saw this.

Mark Trobough:

I was like it's when you need it. When you have somebody as big as sakurai, who's well known, come out and saying like, hey, this could be a good thing. It kind of shows you where the mind of the developer is, even if a lot of people are kind of against it. But you know, I feel like we're rehashing it. It was like we talked about the same kind of new technological advances like when it came to like touch screens and like phones and stuff like that yeah, yeah, early on stupid, overpriced, is never going to catch on.

Mark Trobough:

Now you just it's just kind of like a normal thing and I think in a decade or so, AI is gonna be the same thing. It's just, you're just going to be used to it. It's just going to be that new technology. That's part of your life.

Brandon Hurles:

Technology is always advancing and you know life just kind of adapts to stuff that we have. Oh, holy crap, we got like a thousand comments. Uh, tyke said do you guys like xbox?

Mark Trobough:

yeah, I like xbox um, not my favorite, but they yeah, they've definitely dropped off. I'll say that much.

Brandon Hurles:

But like says on these nuts. Okay, uh, palmer, froggy guy six, I'd love to see you play something gruesome. Are you playing more mario kart? Do you like switch okay, okay, yeah, let's answer these one at a time just go on more, mark.

Mark Trobough:

I don't know we're playing yet tomorrow.

Brandon Hurles:

Uh, do you like switch? Yeah, of course I like switch. Uh, open world games are best. Are you a zelda fan? Yep, I think we're both Zelda fans. Do you like Pikmin?

Mark Trobough:

I do like Pikmin, I picked up some of the 1 and 2. I haven't gotten around to playing them yet though who's your favorite Pokemon?

Brandon Hurles:

mine's Gardevoir, followed by Umbreon.

Mark Trobough:

Brandon's a confirmed furry absolutely not.

Brandon Hurles:

who's your favorite Pokemon Mark? It's probably Brandon's, a confirmed furry. Absolutely not, absolutely not. Who's your favorite Pokemon Mark?

Mark Trobough:

It's probably Rayquaza Rayquaza. I always say his name.

Brandon Hurles:

Good Pokemon. Mark and Brandon, where are you guys from? I am from Ohio. Mark, where are you from?

Mark Trobough:

I mean technically, I'm from Ohio. We went to high school together. Yeah, I live in Wyoming right now, but in like four days I won't be in Wyoming anymore because I'm moving.

Brandon Hurles:

Zapdos said one day I want to visit Canada. Alright.

Mark Trobough:

I'm sorry I'm not getting into that last one yeah, I'm not getting into the politics not a point oh boy.

Brandon Hurles:

We can go on and on. Yeah, I think that's all we have for this week, right? Pretty, uh pretty short.

Mark Trobough:

I mean there's some good stuff, but just not not a whole lot. I mean there was some stuff that happened last week, uh, kind of the way news old news by now. Didn't want to go too too hard into it I mean, bro, we even.

Brandon Hurles:

There's even news coming out during the podcast like yeah, no.

Mark Trobough:

So I mean, but it's like the first time it's like one week we go three hours, next one it's you know barely.

Brandon Hurles:

Yeah, I mean, but yeah, we appreciate everybody watching hanging out. Uh, we are streaming tomorrow, uh, live at 8 pm eastern standard time. I don't know what we're playing yet. We'll have to figure it out, probably after the podcast, um, and then I'll put out. Yeah, i'll't know what we're playing yet, we'll have to figure it out, probably after the podcast, and then I'll put out what we're going to be playing and stuff and get that scheduled. Any last thoughts, Mark?

Mark Trobough:

I think we're good. Just, I don't know, get into some anime horse girl racing. Have a good time. Yeah, it's going to be so much fun.

Brandon Hurles:

Alright, we appreciate everybody watching and listening. Of course, all the audio platforms Be sure to follow like the episode. Whatever the platform allows, it definitely helps out. We'll see you all later. Have a good one, guys. Peace out everybody.

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